![Zipper - Astute Decoy - 141/204 [Azurite Sea] [Cold Foil]](/images/facetoyland.shop/images/product/zipper-astute-decoy-141204-azurite-sea-cold-foil-1.jpg)
Zipper - Astute Decoy - 141/204 [Azurite Sea] [Cold Foil]
Ward (Opponents can't choose this character except to challenge.)
[Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
[Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
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From $0.12
Original: $0.39
-69%Zipper - Astute Decoy - 141/204 [Azurite Sea] [Cold Foil]—
$0.39
$0.12Zipper - Astute Decoy - 141/204 [Azurite Sea] [Cold Foil]
Ward (Opponents can't choose this character except to challenge.)
[Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
[Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
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Description
Ward (Opponents can't choose this character except to challenge.)
[Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
[Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)












