![Lockjaw, Slobbering Teleporter [36] [Marvel Super Heroes: Commander] [Non-Foil]](/images/facetoyland.shop/images/product/lockjaw-slobbering-teleporter-36-marvel-super-heroes-commander-non-foil-1.jpg)
Lockjaw, Slobbering Teleporter [36] [Marvel Super Heroes: Commander] [Non-Foil]
Vigilance
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put a +1/+1 counter on Lockjaw. When you do, Lockjaw and up to one other target creature you control can't be blocked this turn.
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-70%Lockjaw, Slobbering Teleporter [36] [Marvel Super Heroes: Commander] [Non-Foil]—
$1.40
$0.42Lockjaw, Slobbering Teleporter [36] [Marvel Super Heroes: Commander] [Non-Foil]
Vigilance
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put a +1/+1 counter on Lockjaw. When you do, Lockjaw and up to one other target creature you control can't be blocked this turn.
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Description
Vigilance
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put a +1/+1 counter on Lockjaw. When you do, Lockjaw and up to one other target creature you control can't be blocked this turn.












