![Jack of Hearts, Volatile Hero [693] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]](/images/facetoyland.shop/images/product/jack-of-hearts-volatile-hero-693-jumpstart-marvel-super-heroes-commander-non-foil-1.jpg)
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Jack of Hearts, Volatile Hero [693] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Jack of Hearts, Volatile Hero [693] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Flying, haste
When Jack of Hearts dies, he deals damage equal to his power to each creature.
Power-up — {4}{R}{R}: Discard your hand, then draw three cards. Put two +1/+1 counters on Jack of Hearts. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
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From $0.63
Original: $2.11
-70%Jack of Hearts, Volatile Hero [693] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]—
$2.11
$0.63Jack of Hearts, Volatile Hero [693] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Flying, haste
When Jack of Hearts dies, he deals damage equal to his power to each creature.
Power-up — {4}{R}{R}: Discard your hand, then draw three cards. Put two +1/+1 counters on Jack of Hearts. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
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Description
Flying, haste
When Jack of Hearts dies, he deals damage equal to his power to each creature.
Power-up — {4}{R}{R}: Discard your hand, then draw three cards. Put two +1/+1 counters on Jack of Hearts. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)












