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Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Whenever Black Panther is dealt damage, he deals that much damage to any other target.
Power-up — {5}{W}{W}: Put two +1/+1 counters on Black Panther. Other creatures you control get +2/+2 until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
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From $0.53
Original: $1.75
-70%Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]—
$1.75
$0.53Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Whenever Black Panther is dealt damage, he deals that much damage to any other target.
Power-up — {5}{W}{W}: Put two +1/+1 counters on Black Panther. Other creatures you control get +2/+2 until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
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Description
Whenever Black Panther is dealt damage, he deals that much damage to any other target.
Power-up — {5}{W}{W}: Put two +1/+1 counters on Black Panther. Other creatures you control get +2/+2 until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)












